Just a though
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Company Master Steenrod
The Man with No Name
High Marshal Jerard
zetazot
mentalkombat
Papa Nurgle
forward unto dawn
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The Grey Grot :: Events :: Misc Events
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Just a though
i was thinking of possible making the inside of a space ship game board(or multiple ones), and making some special rules for it, i was looking for suggestion, and if anyone would be interested in helping to paint/assemble, my ideas are to have one attacker and one defender, the defender would be allowed to deploy anywhere inside the ship, then the attackers will breach through one side ( this side being the outer side, and will be pre-established, and would be a d3 hit on any units in the room), and that it would be limited to walkers and infantry only, since it is a confined space, the map it self will be broken down into a series of small to moderate sized rooms with hall ways and all open doors, perhaps a large storage area or something of the like, any and all suggests, idea, and what every else you wanna say would be greatly apperiated
forward unto dawn- Trooper
- Join date : 2010-01-01
You want help...
If you want help building any of the scenery or anything let me know...I'd love to help out.
Re: Just a though
As far as rules... I've played on tables like that that use Cityfight rules. It can make for some pretty savage games.
Re: Just a though
I got the city fight rules and let me tell you they are all 4ok should be not to mention if you need help with terrain, i am notorious for building cinematic terrain and have made a lot of the stores terrain peaces. just ask some of the ppl at the store.
just a thought
Can't remember if there is a large enough building for this or not but another idea may be to construct the inside of a building that could be the locale of a final battle for some important relic or something of the sort that would fit in with one of the armies. The fight starts on a regular board with one attempting to reach this building and one defending it. The final fight would take place inside this building. Just an idea.
The Man with No Name- Arbitor
- Join date : 2009-06-13
Age : 56
Location : Syracuse
just a thought
Can't remember if there is a large enough building for this or not but another idea may be to construct the inside of a building that could be the locale of a final battle for some important relic or something of the sort that would fit in with one of the armies. The fight starts on a regular board with one attempting to reach this building and one defending it. The final fight would take place inside this building. Just an idea.
The Man with No Name- Arbitor
- Join date : 2009-06-13
Age : 56
Location : Syracuse
Re: Just a though
lol well actually GW just put out a dark angels fortress or something like that its pretty substantially large but i dont know the exact measurements tho
Re: Just a though
Great idea, some decent rules to add for Low Gravity & fighting in a Vacuum can be found on p271 (Evacuation mission) of the Full sized (hard covered) 5th Ed. Rulebook.
However, unless you have a place it set up long term, I would suggest building it in sections or modular rooms/hallways.
that way it can be safely stored on shelves or in storage containers when not in use.
However, unless you have a place it set up long term, I would suggest building it in sections or modular rooms/hallways.
that way it can be safely stored on shelves or in storage containers when not in use.
Re: Just a though
I don't know about walkers in hallways. They would have to be some pretty big hallways.
Zombie Weenis- Scarab/Nurgling
- Join date : 2010-02-13
Location : Brewerton
Re: Just a though
Yes this would be fantastic. I have a set of Space Hulk that you can use if need be for terrain.GrimsAxe wrote:Great idea, some decent rules to add for Low Gravity & fighting in a Vacuum can be found on p271 (Evacuation mission) of the Full sized (hard covered) 5th Ed. Rulebook.
However, unless you have a place it set up long term, I would suggest building it in sections or modular rooms/hallways.
that way it can be safely stored on shelves or in storage containers when not in use.
Horton
Brian_Horton- Veteran
- Join date : 2009-06-03
Age : 51
Location : Marietta, NY
Re: Just a though
lol well... with walkers... would you noramlly be able to get them on the ship fluff-wise or otherwise? i would understand like a loading dock or holding bay but wouldnt they be too tall and wide toactually fit on a ship?
Re: Just a though
-Not if they were Willy Wonka Walkers piloted by Oompa-Loompas firing hot chocolate gauss weapons!!! Dude...A Willy Wonka army with a tabletop overrun by Oompa-Loompa Troops! Best army EVER!Company Master Steenrod wrote:lol well... with walkers... would you noramlly be able to get them on the ship fluff-wise or otherwise? i would understand like a loading dock or holding bay but wouldnt they be too tall and wide toactually fit on a ship?
Zombie Weenis- Scarab/Nurgling
- Join date : 2010-02-13
Location : Brewerton
Re: Just a though
Zombie Weenis wrote:-Not if they were Willy Wonka Walkers piloted by Oompa-Loompas firing hot chocolate gauss weapons!!! Dude...A Willy Wonka army with a tabletop overrun by Oompa-Loompa Troops! Best army EVER!Company Master Steenrod wrote:lol well... with walkers... would you noramlly be able to get them on the ship fluff-wise or otherwise? i would understand like a loading dock or holding bay but wouldnt they be too tall and wide toactually fit on a ship?
The reason they are not likely to be used is not due to size but importance.
They are Ancient Warriors who are revered and given the greatest respect.
You'd never see the Army send Gen. Patton in a lone tank to spearhead a mission into in-city fighting.
(Yes, he'd know the best way to hit it, but in that environment he would be taken out. His knowledge & tactics lost.)
In regards to size they definitely would be able to fit due to the sheer size of the vessels in 40K.
40K runs on a scale vastly different from what most of us think of for space vessels.
Here are a couple of Sci-Fi references for comparison:
Star Trek Next Gen - The Enterprise NCC 1701-D (Galaxy Class) was the Flagship of the Federation and is listed as having around 900 crewmen.
40K - The Cobra Class Imperial Escort (one of the smallest regular models in BFG) is listed as having around 18,000 crewmen.
Star Wars - The Death Star is the ONLY known vessel with the power to destroy a planet in one shot.
40K - Abaddon's Flagship "Planet Killer" (Battleship Class) can also destroy a planet in a single shot. But even his ship is outclassed by the firepower of 2 or more Blackstone Fortresses (Space Stations) Three force a Star to go Nova! Fluff also mentions that Necron have massive Disk Worlds (like a Dyson's Sphere) & Tomb worlds that are mobile.
Re: Just a though
Tsk tsk no one remembers us poor Eldar. Need I remind you that we fly around on ships that are not only the size of planets but ACT as planets? I'm sure we could fit a walker somewhere on it. And as far as walkers being revered or what ever, thats just a silly Marine fascination. We don't worship our walkers, we arm them with missile launchers and blow your idols to bits.
Keebler- Ring Lord
- Join date : 2009-07-12
Age : 39
Location : Altmar, NY
Re: Just a though
Tread-Marked Avatar wrote:Tsk tsk no one remembers us poor Eldar. Need I remind you that we fly around on ships that are not only the size of planets but ACT as planets?...
Not quite that big. (More like Continents) You use them AS planets, because you have little other choice. (Maiden worlds are few & far between)
Before you mention the Exodites they an off-shoot society with a different culture.
"True" Eldar view them the same way we do at someone who tells us they are joining the Peace Corps. --- "Good for You! You have fun with that." ---- Or the way Vulkans view Romulans.
Besides Craftworld aren't "ships" any more. They are more like Space stations that Sail through space on solar winds at a snails pace.
Tread-Marked Avatar wrote:...And as far as walkers being revered or what ever, thats just a silly Marine fascination. We don't worship our walkers...
You most certainly do!
Each Wraithlord a.k.a. Dreadnaught is and I Quote; "...are extremely precious to their craftworlds...
...Summoned into being by the necromantic processes of the Spiritseers, only a true hero of the Eldar race has spirit enough to animate the gigantic wraithbone shell of a Wraithlord."
Re: Just a though
Tut tut Wraithlords aren't walkers. They're alive, if only abstractly. And yes so are dreads but they are still walkers while lords are monstrous creatures.
Keebler- Ring Lord
- Join date : 2009-07-12
Age : 39
Location : Altmar, NY
Re: Just a though
Tread-Marked Avatar wrote:Tut tut Wraithlords aren't walkers. They're alive, if only abstractly. And yes so are dreads but they are still walkers while lords are monstrous creatures.
I never said it was a "Walker" I said, "Dreadnought." There is a difference.
You are right that it is a Monstrous Creature, but this was not always the case.
It has been an ongoing evolution that I'm sure we still haven't seen the End result.
1st Ed. (Rogue Trader) - Originally referred to as "Deadnought Suits" The ultimate personal armor. Eldar Pilot control systems were decribed as a "Mind Impulse system"
During this era everyone "built" their Dreads from the ground up on the same chart.
2nd Ed. (Vehicle Manual) - The term "Deadnought" changed from a type of armour to a size class.
Each race got Base pattern Dreadnoughts at a set cost + upgrades
"Wraithguard are cybernetic warriors controlled by spirits of dead Eldar Heroes. Wraithgaurd bodies come in a number of sizes ranging from man-sized to Dreadnoughts. Even Eldar Titans are ina sense large Wraithguard themselves."
3rd Ed. - This is where the major shift occured & Eldar Dreads went from Vehicles to Living Machines.
They were given wounds, but were armed with 2 Dreadnought Close Combat weapons.
"The Wraithguard & Wraithlord are robotic bodies housing a dead Eldar... The Souls of the heroes are integrated with these Hugh War Machines"
4th Ed. - Universal Rules & Codex Dependence sees the Eldar Dread gaining the Monstrous Creature classification.
5th Ed. - ???? Unknown how they will be changed it the 5th edition codex. It could be nothing or a lot (especially if GW builds a plastic kit for them)
WOW, that was a massive side track. What was this topic about again?
Last edited by GrimsAxe on Thu Feb 18, 2010 2:43 am; edited 2 times in total
Re: Just a though
HE, cannot fit in a ship. His Ego is too big!
Besides he would just round house them from a nearby planet.
Besides he would just round house them from a nearby planet.
Re: Just a though
You had to use a pic of Luke Skywalker where he looks constipated? I think this thread had something to do with a spaceship interior gaming board. And I'm only familiar with the 5th ed Main book and the 4th ed Eldar Codex, so I wasn't around for all that original dread stuff. Only dread I know are what they are right now.
Keebler- Ring Lord
- Join date : 2009-07-12
Age : 39
Location : Altmar, NY
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