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House Rule discussion - Jammers

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House Rule discussion - Jammers

Post  dswanick on Fri Feb 03, 2012 8:51 am

In friendly games of Apocalypse, where players don't go in knowing the mission or their potential allies prior to the day of the game, Jammers can become a bit of a "Strategic Be-donk-a-donk-hat".

I would like to see Jammers not allowed unless we can come up with an alternative to preventing players from talking during their Deployment.

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Re: House Rule discussion - Jammers

Post  Brian_Horton on Mon Feb 20, 2012 11:48 am

Not allowing jammers is a good house rule as this is near impossible to do.

Brian
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Re: House Rule discussion - Jammers

Post  GrimsAxe on Wed Feb 22, 2012 12:27 am

Agreed.

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